from tkinter import * #或者import tkinter as tk
import math#輸入數學MATH函式庫
tk = Tk() #建構視窗名為tk
tk.geometry('1200x400')#視窗 寬1200像素
tk.title("呂婭鈮python tkinter三角函數")
canvas = Canvas(tk, width=1200, height=400, bg='gray')
canvas.grid(row=0,column=0,padx=5,pady=5,columnspan=3)
delay=1 # milliseconds, 1/1000秒
x1,y1,z1=0,200,10#python特徵,多變數=對等值
h=190 #上下範圍,相當於數學1到-1
def LH():
global x1, y1, z1, inc #global全球,local當地
if (x1 == 0): #判斷是否在左端
inc = 1 #改成往右邊走
canvas.delete("all")
elif (x1 == 1200): #判斷是否在右端
inc = -1 #改成往左邊走
canvas.delete("all")
x2 = x1 + inc #換到下個可能inc=1, 或inc=-1
y2=200 - h*math.sin(0.02*x2)
z2=200 - h*math.cos(0.02*x2)
L1=canvas.create_line(x1,y1,x2,y2,fill='BLUE',width=10)
L2=canvas.create_line(x1,z1,x2,z2,fill='yellow',width=10)
x1,y1,z1=x2,y2,z2#下一個起點是現在終點
canvas.after(delay,LH)
LH() #執行LauHou老猴
tk.mainloop()
curly brackets. 沒有strong和b標記的練習。https://11417155.blogspot.com/2025/12/python.html
回覆刪除1222.https://11417155.blogspot.com/2025/12/javascriptvs-code.html
https://11417155.blogspot.com/2025/12/pythonifelif.html